Board game · Grades K–2
Take-turns trail
Play a short cooperative game with six supplied school-situation cards.
Free account to download · No Cora credits · 2 pages


Read the text version
The trail has ten circles: START, 2, 3, 4, 5, 6, 7, 8, 9, FINISH. Two players. An adult reads the cards. Put both pieces at START. Take turns: move one space, pick a card, answer or pass, and put the card at the bottom. Finish when both pieces reach FINISH. No dice needed.
Jo wants the marker Sam is using. What could Jo ask? One possible answer: “Can I have a turn when you finish?”
Two children both want to go first. What could they try? One possible answer: Take turns being first, or pick one person to start this round.
A classmate wants to watch before playing. What could you say? One possible answer: “You can watch. Let us know if you want a turn.”
You dropped a friend’s game piece. What could you do? One possible answer: Pick it up and ask where it belongs.
Your partner has not had a turn yet. What could you say? One possible answer: “It’s your turn. Do you want to move your piece?”
A child says “No, thank you” to a game. What could you do? One possible answer: Accept the answer and let the child choose something else.